Taking Damage
Death's Doorstep » Devlog
This is a continuation of my last video improving on-hit effects, but I went a bit further this time and added a player hurt state and invincibility. Not too much has changed with the Jellyfish hurt animation, but the code has been refactored/cleaned up a bit
Death's Doorstep
A spooky cartoony metroidvania
Status | In development |
Author | pebbz |
Genre | Platformer, Action, Adventure |
Tags | Dark Humor, Horror, Metroidvania, Pixel Art, Singleplayer, Spoopy, Unity |
More posts
- Particles and SFXDec 13, 2020
- The Stitch framework for UnityNov 11, 2020
- Combat VFXNov 09, 2020
- Advanced movementOct 18, 2020
- Splitting up the Standing stateOct 04, 2020
- State machinesSep 21, 2020
- How I Build a SceneAug 31, 2020
- Adding combatJul 13, 2020
- And then it became a metroidvaniaJun 23, 2020
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